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As
a massively multiplayer online
game, World of Warcraft enables
thousands of players to come
together online and battle against
the world and each other. Players
from across the globe can leave
the real world behind and
undertake grand quests and heroic
exploits in a land of fantastic
adventure. At long last, the world
of Azeroth, first glimpsed in
Warcraft I and further enhanced in
subsequent strategy games, is
realized in glorious detail and
ready for the arrival of millions
of prospective players. So step
upon the hallowed shores of this
embattled world, and see what
journeys await for those who would
plumb this ancient realm's many
secrets.
A
Familiar World of Warcraft Gold
World of Warcraft draws heavily
upon the lore of the Warcraft
universe. Long-time fans of the
Warcraft games are finally able
to step into the world from a
player's perspective, and
experience the universe
firsthand. People, places, and
units from the strategy games
are finally brought to life in
World of Warcraft.
You
can visit such places as the
Burning Steppes, where Grom
Hellscream fell in battle against
the demon lord Mannoroth, and
Ironforge, where the dwarves make
their home below the mountain.
Legendary heroes, such as Thrall,
Cairne Bloodhoof, and King Magni
Bronzebeard, are also in the game,
presiding over their respective
peoples as leaders in their race's
capitals.
Guards
in the human city of Stormwind
look just like footmen from
Warcraft III, peasants in the
human town of Hillsbrad look
exactly like their counterparts in
the strategy games, and orc peons
shuffle about the farms of Go'Shek
in the Arathi Highlands. Night elf
players can even see gargantuan
Ancient Protectors patrolling the
elven lands of Teldrassil, while a
towering Ancient of War waits to
greet all visitors to Darnassus.
Adventuring in
the World of Warcraft Gold
When you
first start a game of World of
Warcraft, you will be taken to
your race's starting area. All the
races except trolls and gnomes
begin in a unique location. Those
two races have to share starting
locales with the orcs and dwarves,
respectively. After watching a
brief in-game cutscene introducing
your race, you are set loose upon
the world.
World of
Warcraft presents many different
monsters to challenge you in
battle. These creatures roam the
countryside and populate vast
dungeons and aboveground
locations. There are wandering
beasts, such as wolves, spiders,
scorpions (called scorpids in this
world), six-legged crocodiles
called crocolisks, crabs,
vultures, hyenas, big cats, bears,
and more. More sinister enemies
also block your travels. Humanoid
foes of every kind, such as
pirates, bandits, cultists, and
soldiers from the opposing
faction, join more unnatural
monsters like undead, oozes,
gryphons, and elementals, in
providing conflict and danger on
your journeys.
You'll
also see some familiar monstrous
creatures, such as ogres, gnolls,
centaurs, satyrs, murlocs, wildkin,
and others, that are inspired by
the hostile creeps of Warcraft
III. And you'll encounter more
spectacular enemies like demons,
infernals, dragonspawn, and mighty
dragons stalking the dungeons and
high-level areas of the world.
The territories
and terrain you will be able to
explore are vast and varied. In
addition to borrowing from some of
the most storied locations in
Warcraft history, the game also
shows off many different kinds of
environments, such as the lush
forests in Ashenvale and Feralas,
the snowy mountains in Dun Morogh,
the savannah of the Barrens, the
plains of Mulgore, and the deserts
of Tanaris. Swamps in Un'Goro
Crater, jungles in Stranglethorn
Vale, farmland in Elwynn Forest,
and even deforested hills in
Stonetalon Mountains are some more
of the many environmental regions
you can explore. Terrain that has
been vastly altered by magic and
the ravages of war also appear in
the game. The razed city of
Dalaran, encased in a protective
magic shell, is a painful reminder
of the devastation of the Reign of
Chaos, while the infested Eastern
and Western Plaguelands are filled
with diseased animals and
plantlife, courtesy of the
Scourge's plague.
This long list
of fascinating terrain doesn't
even include the underground
environments and dungeons of the
world. There are dungeons
available for all ranges of mid-
to high-level players, and offer
many rich quests, rewards, and
enemies to encounter in the depths
below ground.
Questing
Quests are a
big part of World of Warcraft.
Like most other role-playing
games, World of Warcraft lets you
advance in level as you gain
experience. Experience can be
gathered by killing monsters,
exploring new destinations, and
completing quests. Unlike in other
games, quests are a significant
tool for level advancement.
Players who try to level up
through sheer combat will never
advance as fast as those who
combine questing with monster
killing.
Sprinkled
liberally throughout the game
world are hundreds of quest givers
who provide thousands of quests.
These quests can range from the
simple to the complex. Some quests
ask you to kill a set number of
beasts or monsters, others ask you
to collect trophies from
creatures, and others ask you to
slay unique non-player characters
or named creatures. Other quests
ask you to deliver documents or
items to other NPCs, escort
important characters out of
danger, or recover artifacts or
lost items from fortified
dungeons. Although many quests
share a similar structure, all of
them are presented by unique NPCs
who deliver interesting backstory
with each quest, which in turn
brings the world alive and gives
each quest a unique flavor.
Although those
who love the story will want to
dive into the quests for the lore
they reveal, many players will
also want to complete quests for
the experience and the rewards.
Nearly all quests give sizeable
experience rewards.
Many quests also
provide material rewards, such as
cash, potions, food, drink, magic
items, armor, and weapons. Some of
the best equipment you can find in
the game will only be available as
quest rewards.
Simple
Interface
World of
Warcraft has as friendly a user
interface as possible to make the
game accessible to all players.
To ease players
into questing, the game makes it
easy to identify quest givers by
the yellow exclamation marks over
their heads. It is also easy to
keep track of your quests through
the quest log. You can always
refer to this interface window to
see all your accepted quests, the
goals you need to still
accomplish, and where to go to
turn in your quest. When you
return to a quest giver for your
reward, a yellow question mark
will replace the exclamation mark
to tell you that your quest can be
turned in.
You can also
tell at a quick mouse-over who an
NPC is and how you can interact
with it. A smart cursor usually
pops up with an icon to remind you
that you can just right-click on
the NPC to begin an interaction.
Quest givers pop up with a chat
balloon to tell you that you can
talk to them. Trainers, who teach
your characters new abilities and
spells, pop up with a book. If you
can harvest a resource from the
world, your cursor will pop up
with an appropriate action icon.
If you can harvest a plant, a
flower cursor pops up. If you can
mine ore, you get a mining pick
cursor. In this way, the game
tells you immediately and
intuitively how you can interact
with the world.
Fighting
is just as easy. All you need to
do is right-click on a monster to
begin attacking. Casting spells is
also simple: Click on a spell icon
and then click on a target. To
facilitate the use of spells,
World of Warcraft offers an action
bar at the bottom of the screen
where you can place icons
representing all your spells and
abilities. You can thus use them
at a quick click of the mouse, or
by pressing the hotkeys associated
with the icons on your action bar.
You can even
move your chat window around the
screen, customize the colors of
the window to better suit your
tastes, and customize your combat
log, which is a scrolling text box
showing all your maneuvers and
those of your enemies in battle so
that you can keep track of combat.
ˇˇ
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